Basicly post your RP ideas here but if you dont want to make it immedietly.
Medieval Metal
Right you are part of a space crew and you just entered a new solar system. Your ship crashes on a medieval planet. Much like grennendia
Your crew has guns and stuff like that but you have no allies or means of escape
You have crashed in a desert or volcanic landscape and it is filled with monsters and daemons and stuff like that
The natives to the planet have guns aswell but they are run on a type of clockwork
Also they have robots aswell
Robots run on clockwork aswell
The crew consists of:
The Captain: Me
The Second in Command
The chief of security
The medic
The scientist
Infantry
engineers
Demolisionists
The ship's remains will be the base of OP for the starter.
The crew are only human and cannot take much punishment. They wear armour and can be cloned.
The ship has a cloning macheine and also you can be healed by the medic.
You can only change or introduce a new char at a special part in the RP when another ship crashes or
you find an escape pod. Or you could play as a recruit from the planet. Recruits from the planet only use native
equiptment and cannot take as much punishment as the crew.
Your ship, the fireheart, was flying through space and it found a new solar system that was blocked by
A disruptor, stopping it from being found by radar. Your ship flew in closer to check out the solar system
when a natural EMP send your ship crashing into a nearby planet. The RP starts when everyone is waking up from
the crash...
Info about the land itself:
- Spoiler:
Ceron Badlands is full of raiders, daemons, monsters and giant reptiles.
The landscape is rocky, volcanic and desolate but eventually goes into a desert. Rich with metal ores.
Not many civilised towns or outposts but lots of exiled people and mining corperations.
The Ceron Badlands are seperated by the Ceron Heartlands by a mountain range.
The mountain range is called the great devide
The Heartlands is filled with fields and light forests. Very hospitable. Filled with farms and small settlements
The capitol is located here. It is called Trenia. Surrounded by many rivers.
The Heartlands turn into the Ceron Delfheim when the forests become thick and very large.
The Delfheim is covered in heavy forests and swamps filled with monsters. Quite hospitable still though.
Still alot of settlements. Fairly hot and very dark.
Voi island is a tropical island filled with pirates. Lots of natural wildlife and alot of settlements
The waters around the island are filled with aquatic life. There is a volcano in the center of the island.
Rorfen island is an arctic island filled with snow and ice. A few settlements. Inhabited by the Arctic High Elves.
There are natural glass deposits underneath the island which got miners to go there.
The Nolthiem isles are just forest and underground caverns. Inhabited by Dwarves, this place is filled with gold.
The Dwarves are highly aggressive and do not like Foreigners. They are at war with the Ceron kingdom.