15 starter stats
agi-likelyhood to dodge and hit
str-damadge
con-defence
spd-when you go
vit-health=x5
luck-loot
int-magic
mp-mana pointsx3
+3 stat per lvl
eqautions
damadge=wep(divided by qaulity)+str +or- roll(1=-2,2=-1,3=0 etc.)-con1/2 -or+ roll
magic damage=int+magic+staff and/or orb +or- roll-(enemy)int +or- roll
qaulity=100%-battlesx2
hitting=agi+roll(1=-2,2=-1,3=0 etc.)-(enemies)agi1/2+roll
loot=luk+roll(1=-2,2=-1,3=0 etc.), depend on chart
anyway also includes extremly basic avi's
mage-1st skills are bolt,flare and freeze
(3mana,5 base damadge)(4mana,3base damage(F),1/6 chance of burn)(4mana,3base damage(I),1/6 chance of freeze)
starting equipment
(mage robe top,+1int)
(mage robe bottom +1mp)
(RPG generic staff,3magic damadge,1physical damage,+1mp)
warrior-1st skill is two glances
(-5 own hp,roll two dice choose which one you want)
starting equipment
(shoddy armour,+1con)
(shoddy leggings,+1str)
(RPG generic sword,3 physical damadge)
(RPG generic sheild,+2con)
rogue-1st skill is poison stab
(1 damadge per turn for whatever you roll)
starting equipment
(shoddy jacket,+1spd)
(shoddy pants,+1agi)
(RPG generic dagger, 2 physical damadge+1agi)